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Basics Of Sound Design In Video Games Michael Cullen

Want to get started with film sound? Here's an interesting series of 12 film sound tutorials by Michael Cullen from Soundtuts, covering everything from creating a session in Pro Tools, track organization, to sound effects editing, automation, grouping and much more:


Videos by Michael Cullen. Thanks to Mark Kilborn for finding the videos


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Topics covered:

Beginning a Session, Track Creation and Organization, Importing Picturelock and AAF/OMF, Dialogue Editing, Editing Backgrounds, Sound Effects Editing, Foley Cueing and Editing, Editing ADR and Group Dialogue, Music Stems Editing, Arranging Music for Changed Picturelock, Track Groups and Stereo Panning Automation, VCA Tracks and Submaster AUX Track Busses

Tutorial 1: Beginning a Session:


This is the 1st tutorial of the series to learn how to sound design and mix for films. In this video, we talk about organizing and setting up your session to being the sound editorial process:

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Tutorial 2: Track Creation and Organization:


In this video, we talk about creating your editorial tracks and then adding a 2 POP:

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Tutorial 3: Importing Picturelock and AAF/OMF:


In this video, we talk about importing your picturelock video file and your AAF/OMF file and then ensuring that everything is in sync:

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Tutorial 4: Dialogue Editing:


In this video, we talk about selecting the cleanest takes on a shot by shot basis, finding fill, and cleaning up your takes.

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Tutorial 5: Editing Backgrounds:


In this video, we talk about finding mono and stereo files to create your backgrounds:

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Tutorial 6: Sound Effects Editing:


This is the 6th tutorial of the series to learn how to sound design and mix for films. In this video, we talk about finding mono and stereo files to cut your sound effects. If you can't hear MetaDigger with Pro Tools open, try using VB-Audio's free VoiceMeeter Banana software to virtually route your audio out.

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Tutorial 7: Foley Cueing and Editing:


In this video, we talk about the four-step process of cueing, recording, editing, and re-integrating your foley into your main session. This is the 7th tutorial of the series to learn how to sound design and mix for films:

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Tutorial 8: Editing ADR and Group Dialogue:


In this video, we talk about editing ADR (Automated Dialogue Replacement) and Group/Walla dialogue:

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Tutorial 9: Music Stems Editing:


In this video, we talk about editing music stems and score:

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Tutorial 10: Arranging Music for Changed Picturelock:


In this video, we talk about editing a score to fit a new picturelock:

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Tutorial 11: Track Groups and Stereo Panning Automation:


In this video, we talk about creating track groups and creating panning automation for stereo environments:

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Tutorial 12: VCA Tracks and Submaster AUX Track Busses:


In this video, we talk about creating track groups and creating panning automation for stereo environments:

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You can watch the released film here. Please note that there is mature content (swearing) in the film.

(via @Mark Kilborn – learn more about Soundtuts here)

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Basics Of Sound Design In Video Games Michael Cullen

Source: https://www.asoundeffect.com/film-sound-tutorial/

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